Steal An Egg On KuKirin Pet Earnings
Pet-by-pet cash figures observed in recorded Steal An Egg On KuKirin play, each with its unit status and context, plus how pet income is paid out.
Every hatched pet in Steal An Egg On KuKirin earns money by itself. Each pet carries its own earnings figure, payouts come in the game's cash currency, and no claim step is involved — players literally ask "why do I have so much cash?" while their balance climbs on its own. The clearest benchmark from one recorded session: a pet hatched early from a stolen golden egg earned 60 per second — the only figure voiced with a rate unit — and even that was dismissed as weak. Later in the same session, pets were voiced at 315, 11,000, 12,000, 22,000, 23,000, 26,000, 50,000 and up to 220,000.
What follows is every figure actually observed, tied to a pet wherever the session names one. It is a snapshot of one group's play, not a complete base-rate table for the whole roster.

Observed pet earnings
All amounts are in cash — the same currency that buys a 400,000 Kukirin in the shop. Every number below was voiced or displayed during one narrated gameplay session, and each one reflects that player's pet at its current upgrade level.
| Pet / hatch | Observed figure | Unit status | Session context |
|---|---|---|---|
| Pet from a stolen golden egg (witch's hat) | 60 | per second (voiced) | "I got 60 per second. That sucks." |
| Pet from a just-stolen egg | 315 | number voiced, no unit | "the egg I just dropped, and it earns 315" |
| Velociraptor (24% hatch) | 11,000 | number voiced, no unit | "I have it, and it earns 11,000." |
| Bull | 11,000 | number voiced, no unit | "The bull earns me 11,000." |
| Pet from an egg opened at night | 12,000 | number voiced, no unit | Two eggs opened at night: "12,000 and 26,000." |
| Pet from an egg opened at night | 26,000 | number voiced, no unit | Same moment as the 12,000 hatch; species not named. |
| Pterodactyl (fresh hatch) | 22,000 | number voiced, no unit | "22,000 too. Pterodactyl, just a bit weaker." |
| Pterodactyl (fresh hatch) | 23,000 | number voiced, no unit | "23,000. I can't stand this." |
| Pet hatched from the wolf egg | 50,000 | number voiced, no unit | "50,000 is already pretty good." |
| Pterodactyl (referenced) | 200,000 | number voiced, no unit | "200,000 pterodactyl." |
| Unnamed drop | 220,000 | number voiced, no unit | "How is that earning you so much?" |
| Seal (from the glowing shop egg) | none voiced | no figure voiced | "I got the worst thing possible. ... A seal." |
How pets generate money
The official how-to-play puts pets at the center of the money loop: ride the KuKirin to steal eggs, "hatch eggs to collect rare pets", then "earn money from your pets". Once a pet is yours, its earnings figure is readable right on the pet, and the players compare them out loud — "it earns 11,000", "the bull earns me 11,000", "it earns 315".
The cash accrues with no collection action being shown. Players keep wondering where their balance came from ("I don't even know where I got that cash from"), which fits pets paying out automatically while you go do something else — steal more eggs, upgrade, or just ride around. If you haven't got pets earning yet, the hatching step is covered in how to hatch eggs.
One other cash source appeared in the session, and it is separate from a pet's recurring income: adding a brand-new species to the index pays a one-time reward of speed and cash ("When you get a new pet, it gives you speed and cash"). One player credited their lead to having "collected a lot of animals for the index."
What raises a pet's earnings
Three modifiers were voiced during the session:
- Pet upgrades. Players upgrade pets explicitly to raise income: "Let's upgrade everything here... so they earn more cash." No upgrade amounts were voiced, so the same pet at different upgrade levels can show very different figures.
- A trail. "Buy yourself a trail, because a trail boosts your bonus." The size of the boost was not stated.
- One-time index rewards. A new species for the index grants speed and cash once — it does not change that pet's ongoing earnings figure.
Rarity odds also exist in the pet system (the session hatched a 24% Velociraptor and chased a 1% drop), and eggs carry weights like 39 kg — but nothing voiced ties rarity, size, weight or mutations to any payout number.
Reading the units and gaps
- Only the 60 figure carries a voiced time unit — "60 per second". Every other number was voiced without one, so treat 11,000, 50,000, 220,000 and the rest as the earnings figures shown on those pets, not as confirmed per-second rates.
- The session can't explain its own spread. Two fresh Pterodactyl hatches showed 22,000 and 23,000 while a 200,000 Pterodactyl was referenced moments later, and two different pets — the Velociraptor and the Bull — both showed 11,000. The transcript doesn't say why; pet upgrades are the only voiced difference-maker. Read the table as observed values, not a species curve.
- Several big figures are unattributed. The 50,000, 12,000, 26,000 and 220,000 numbers were voiced in a multi-speaker recording without the pet's name, so they cannot be pinned to a species.
What the session never showed
- A Seal figure. One player hatched a Seal from the glowing shop egg and rated it "the worst thing possible" — but no earnings figure was ever voiced for it, so none is assumed here.
- Base rates. Every figure reflects that pet's upgrade level at that moment; no unupgraded per-species rate appears anywhere in the session.
- The full roster. This is one session's lookup, not the whole pet list. Compare these confirmed figures against the current pet roster before prioritizing earnings, and if you're hunting for the higher-earning hatches, see how to get rare pets. The wider loop from egg theft to pet income is covered in how to earn money.
Related Guides
How to Earn Money
Money comes from your pets: upgrade them, buy a trail, hatch rarer eggs and hatch at night to gain earners sooner.
Pets List
The confirmed pet roster with the attributes gameplay actually verifies, and the gaps the game leaves clearly unknown.
What to Upgrade First
An evidence-backed order for your next purchase: speed, pets and eggs, the shop Kukirin ladder, treadmill, trails or passes.
